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Meta Software Engineer, Graphics in Los Angeles, California

Summary:

Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click “Apply to Job” online on this web page.

Required Skills:

Software Engineer, Graphics Responsibilities:

  1. Develop real-time graphics prototypes and products for future AR and VR products.

  2. Develop highly optimized real-time solutions with GPU rendering, ray tracing, and compute.

  3. Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.

  4. Develop custom rendering pipelines driven by UE4, Unity and internal game engines.

  5. Integrate networking, avatars and platform functionality to enable social experiences.

  6. Efficiently implement solutions across multiple operating systems such as Android, Windows and MacOS.

  7. Collaborate with cross functional and multi-disciplinary teams across the system stack to design and develop VR features and to troubleshoot issues.

  8. Contribute to shape and drive the future direction of the team and its deliverables.

Minimum Qualifications:

Minimum Qualifications:

  1. Requires a Bachelor’s degree in Computer Science, Engineering, Applied Sciences, Mathematics, Physics or a related field and three years of work experience in the job offered or in a computer-related occupation. Requires three years of experience in the following:

    1. C and C++
    1. Developing game engines or real-time systems
    1. GPU architecture, hardware caches, code generation and profiling
    1. DirectX11+, OpenGL or other high-level graphics APIs
    1. 3D math and linear algebra
    1. Real-time ray tracing
    1. Writing code for DirectX, Vulkan, or DXR API.

Public Compensation:

$210,255/year to $240,240/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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